@RossZ Mostly I’d need confidence that there was a market for the game. Space games sell pretty poorly these days, and when I started on CJ/TDS there was pretty much no interest at all for it. That’s not reflected here of course because the group of people commenting on this post are self selected. So, if Trilogy is a huge success I’d definitely look at returning to CJ/TDS/Whatever, but unfortunately I don’t expect that to happen.
@Thomas Sorry, but I won’t be releasing details of that until it’s underway. There are a lot of people looking to scam keys these days, and the less they know about how to access them the safer I’ll be. If you’re wondering whether to purchase a supporter membership, please keep in mind that publishing Trilogy and making it available to supporters is an intention, not a promise. I’m pretty sure it’ll happen, but please don’t let it affect your purchasing decisions. Ta.
]]>Feel like there’s still so much more that could be done with Dawn Star, like it still hasn’t reached a large enough audience to explode, maybe steam will help with that…who knows. And I’m also still curious as to how much multiplayer would have expanded things.
What do you think you’d need to continue development on it or try to port it to a console? Probably good object oriented programmers?
]]>Although I have to wonder how many people would actually do that. These are pretty niche games. Still, better to avoid the possibility.
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