Card Hunter is still eating most of my time, however I’m talking with some people about a Captain Forever reboot, which would be cool. There’s nothing locked in or ready to announce yet, so it may fall through, but at present it looks good.
I’ve also been trying to make wormhole decisions better decisions, so rather than traveling to a wormhole to discover what sort of sector lies beyond, then having to decide whether to press ahead or slog your way over to another wormhole to see what it offers, I think the decision would be better presented via a VMEDS menu where you viewed all the available wormhole exits, compared them, and chose one from the outset.
]]>I just wanted to say that there are at least two of us who are eagerly awaiting the next version of Captain Jameson! I check the site ever 2-6ish weeks. Obviously there hasn’t been much for a very long time, but there have been so many other amazing games to play in the meantime! Project Zomboid, Neo Scavenger, Dungeons of Dredmor, Starbound, etc.
So all I’m sayin’ is. THANK YOU FOR ALL THE HARD WORK!!!! Please take your time, this community seems very laid back in comparison to the drama that used to ensue over Project Zomboid differences in opinion over what makes a realistic zombie survival game between programmers and forum posters…
I still heartily recommend Captain Jameson to a variety of skill game players I meet!
]]>Desperately waiting for the next update.
Suggestions –
Shipyard – Save your ship for a price. Auto saves are nice, but death is still BAD. A shipyard can save your vessel up to that Shipyard level. Accessible to redeem at any of the same level. You pay to save, not pay to pickup.
Banks – Bring back banks, make the $ available across all similar level banks. Charging an ATM fee if you must.
Fixes – 0.6 – Third warp world. There is an asteroid field in the middle of a large base. No Guardian is there. There needs to be some ships to shoot so loot can be purchased so we can survive the following warps. A few more Nav buoys would be nice too.
Let me know if you need any help testing!!!!!!
]]>and also you need to give us something for beating guardians, more than just a new station. give us a scavenge, upgrade our ship to the level of the guardian, three parts above our current level, ANYTHING
]]>However, the new NAV system is cool. The autosave feature is cool, but I spent a long time on my first playthrough liberating as many stations as I could in search of a docking station…. Also, the in-game information in the menu hasn’t been updated and still says you need a docking station.
I like the wormholes, just want to be able to go back.
I am happy about the removal of the banking and warehouse stations (actually, warehouse stations are still in there), I never used those stations anyway cause I never planned on getting killed :)
That’s all I got to say for now, looking forward to the next release!
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