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Comments on: Docking, Distribution, Details http://Farbs.org/docking-distribution-details Tue, 22 May 2018 22:42:40 +0000 hourly 1 https://wordpress.org/?v=4.9.31 By: fidgetwidget http://Farbs.org/docking-distribution-details/comment-page-1#comment-19045 Sun, 21 Nov 2010 03:50:10 +0000 http://www.farbs.org/?p=529#comment-19045 I want to play this game so bad! I just registered the other day because I watched your July Progress Report (you need to do another one by the way).
This and Minecraft are going to be the end of my free time… infinite re-playability is something we need to see more of.
You sir are amazing!

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By: spiderwebby http://Farbs.org/docking-distribution-details/comment-page-1#comment-18876 Tue, 02 Nov 2010 15:13:08 +0000 http://www.farbs.org/?p=529#comment-18876 do want!!!
i can defiantly see large chunks of my life spent lost in the games of farbs :)
also: what RandomCommander said :D

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By: Jiggens http://Farbs.org/docking-distribution-details/comment-page-1#comment-18875 Tue, 02 Nov 2010 13:16:24 +0000 http://www.farbs.org/?p=529#comment-18875 I am filled with delight every time I discover a new Jameson post, and they never disappoint.

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By: Vaconcovat http://Farbs.org/docking-distribution-details/comment-page-1#comment-18873 Mon, 01 Nov 2010 03:57:57 +0000 http://www.farbs.org/?p=529#comment-18873 Hey farbs, i know you said earlier on that the ETA is december, but since you’ve actually started, has this changed?

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By: Alex C http://Farbs.org/docking-distribution-details/comment-page-1#comment-18872 Sun, 31 Oct 2010 12:59:40 +0000 http://www.farbs.org/?p=529#comment-18872 Love tiny little additions like this – they add so much character to the Captain world. I’m really looking forward to the greater depth this next episode will lend to the series as well, as well as the new possibilities and strictures in ship design. Keep up the hard work man, I can’t wait to play!

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By: Victa http://Farbs.org/docking-distribution-details/comment-page-1#comment-18870 Sat, 30 Oct 2010 18:30:48 +0000 http://www.farbs.org/?p=529#comment-18870 Awesome!

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By: RandomCommander http://Farbs.org/docking-distribution-details/comment-page-1#comment-18868 Fri, 29 Oct 2010 19:28:32 +0000 http://www.farbs.org/?p=529#comment-18868 There should be an option to toggle that not-get-destroyed-with-destroyed-girder on and off, so that people who want strategy will get strategy and people who want fun will get fun, Might be an idea.

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By: Chris K http://Farbs.org/docking-distribution-details/comment-page-1#comment-18867 Fri, 29 Oct 2010 15:11:40 +0000 http://www.farbs.org/?p=529#comment-18867 @Ryan
I would think that allowing for that to happen would result in a lot of extra clutter (which leads to slowdown) and also it would eliminate some of the strategy from the game by making it much easier to get the parts you want and run. I feel that having to destroy the command module to get parts makes a lot of sense from a game design perspective.
But then again, maybe I’m wrong. It would be interesting to see how things played out that way, I suppose.

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By: RandomCommander http://Farbs.org/docking-distribution-details/comment-page-1#comment-18866 Fri, 29 Oct 2010 12:23:37 +0000 http://www.farbs.org/?p=529#comment-18866 An amazing addition! Can’t wait to play jameson!

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By: ryan http://Farbs.org/docking-distribution-details/comment-page-1#comment-18865 Fri, 29 Oct 2010 09:47:20 +0000 http://www.farbs.org/?p=529#comment-18865 so does your command module have to be exposed to dock or can it dock to girders?

also off of what Chris K said, have you ever given thought to having the modules that were attached to a destroyed girder not also being destroyed? how much would that influence game play, have you experiment with it?

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