Question: How will the game play offline through Adobe AIR? Is it a download? Or something else, like a zip file?
The new graphics look amazing but I’ll have to wait until November (Thanksgiving, specifically) for my new computer D:
But anyway, this build looks sick and I’m really looking forward to it :)
]]>Not sure about public builds for a little while sorry, mostly because I haven’t started on Mac builds yet.
The girder is red due to light from the laser bolt. There will be somewhat subtle coloured decals a bit like on the earlier builds, I just haven’t put them on yet. There’s also a special render mode which makes power levels _very_ apparent, but I’ll save that for another blog post :)
]]>Also, that sounds like a good idea. Will they work through asteroid fields?
]]>Is that girder red to indicate power level as per the old graphical style? I wondered if that was why the OpenSCAD modules switched to solid grey, instead of using colour normally like the first prototypes did.
And because someone has to be that guy: is there a public build on the horizon?
]]>They link settlements together, as per this algorithm:
https://twitter.com/FarbsMcFarbs/status/591027577759748096