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Comments on: Holding her breath http://Farbs.org/holding-her-breath Tue, 22 May 2018 22:42:40 +0000 hourly 1 https://wordpress.org/?v=4.9.31 By: Farbs http://Farbs.org/holding-her-breath/comment-page-1#comment-14741 Mon, 31 May 2010 22:37:55 +0000 http://www.farbs.org/?p=316#comment-14741 I’ve thought about it, but for now I’m focussing on what happens in the middle of the map. I’ll worry about the edges later :)

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By: Captain Darkshadow http://Farbs.org/holding-her-breath/comment-page-1#comment-14736 Mon, 31 May 2010 20:08:39 +0000 http://www.farbs.org/?p=316#comment-14736 In Captain Forever I was curious enough to find what happens when you pass y=999 when you do you just jump back to y=-999 giving the game space the topology of a doughnut :P

Given that the real Universe might have a similar Topology it would be fitting to keep it as it is, also now you have fixed objects it would be very cool and slightly strange that if you travelled in a stright line for ages you end up back where you started! :)

A world with an area 2,000 units square seems large enough, unless Farbs your planning a larger map?

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By: Farbs http://Farbs.org/holding-her-breath/comment-page-1#comment-14680 Sun, 30 May 2010 12:53:13 +0000 http://www.farbs.org/?p=316#comment-14680 Yeah, I’ll have to think about things like that later.

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By: ryan http://Farbs.org/holding-her-breath/comment-page-1#comment-14679 Sun, 30 May 2010 12:42:38 +0000 http://www.farbs.org/?p=316#comment-14679 Farbs, why does the game space end after like 1000 units or what ever the number? when ever i hit that line it felt like i was entering dark space. be cool if you could work that into the game. have some weird shit happening out there.

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By: Farbs http://Farbs.org/holding-her-breath/comment-page-1#comment-14674 Sun, 30 May 2010 08:18:19 +0000 http://www.farbs.org/?p=316#comment-14674 Heheh. See the NAV box at the top of the HUD? It works. It even works in both Successor and Impostor, but in those episodes there isn’t much to find.

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By: Apollo (previously Andrew) http://Farbs.org/holding-her-breath/comment-page-1#comment-14670 Sun, 30 May 2010 07:11:13 +0000 http://www.farbs.org/?p=316#comment-14670 I didnt say it would be a normal compass, some sort of space comapass, it seems like it would work since your workong on a 2D plane.

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By: Quintilian http://Farbs.org/holding-her-breath/comment-page-1#comment-14653 Sat, 29 May 2010 17:13:27 +0000 http://www.farbs.org/?p=316#comment-14653 Apollo: Not to be rude; but how the hell will a compass function in “deep space” when travelling interplanetary/-stellar distances with no common magnetic field?…. :)

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By: Apollo (previously Andrew) http://Farbs.org/holding-her-breath/comment-page-1#comment-14632 Sat, 29 May 2010 02:36:35 +0000 http://www.farbs.org/?p=316#comment-14632 Hey could we expect a Way point system or would we have to actually but out a compass???

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By: Chris http://Farbs.org/holding-her-breath/comment-page-1#comment-14617 Fri, 28 May 2010 19:51:13 +0000 http://www.farbs.org/?p=316#comment-14617 I wonder if there will be a map too, to literally jot down those coordinates, or something to remind yourself.

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By: ryan http://Farbs.org/holding-her-breath/comment-page-1#comment-14597 Fri, 28 May 2010 09:35:41 +0000 http://www.farbs.org/?p=316#comment-14597 ugh resources, you better make “x” resource generation modules.

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