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Comments on: TODO http://Farbs.org/todo Tue, 22 May 2018 22:42:40 +0000 hourly 1 https://wordpress.org/?v=4.9.31 By: Tom http://Farbs.org/todo/comment-page-1#comment-15074 Tue, 08 Jun 2010 02:16:38 +0000 http://www.farbs.org/?p=360#comment-15074 good advice, i think where i’m used to making games with no storyline etc (single play highscore things) the polish times can be relatively low, moving onto bigger projects i’m probably not allowing enough time. i started making an open world gta style game in box2d this is why i was so interested about captain forever and your blog, especially seeded random number and persistant objects so simple but i hadn’t thought of it. So yeah search “thor city game” if you want to see my very unpolished effort. kudos on your efforts with this series and good luck for the PAX10 submission.

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By: Farbs http://Farbs.org/todo/comment-page-1#comment-15070 Mon, 07 Jun 2010 22:53:16 +0000 http://www.farbs.org/?p=360#comment-15070 Hmm… the only advice I can think to give is to schedule at least 75% of your time to polish. If you expect it to go on forever then maybe it won’t seem so long :)

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By: Tom http://Farbs.org/todo/comment-page-1#comment-15069 Mon, 07 Jun 2010 22:46:44 +0000 http://www.farbs.org/?p=360#comment-15069 loving the new schedule it looks just like mine when I make a game, i find i love smashing out engines for games and make them to a pretty high standard, its the polishing i struggle on, could you give me any advice as to how you make this process a bit more organised without it just going on forever and captain forever? ps proper laughed at play pen it just got funnier and funnier, was like a physcodelic granny’s garden (if you remember that!)

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By: Chris http://Farbs.org/todo/comment-page-1#comment-15066 Mon, 07 Jun 2010 21:02:29 +0000 http://www.farbs.org/?p=360#comment-15066 “Good luck and remember, we’re all counting on you.”

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By: Brian http://Farbs.org/todo/comment-page-1#comment-15062 Mon, 07 Jun 2010 18:37:21 +0000 http://www.farbs.org/?p=360#comment-15062 Wow, good luck!

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By: ryan http://Farbs.org/todo/comment-page-1#comment-15049 Mon, 07 Jun 2010 10:01:35 +0000 http://www.farbs.org/?p=360#comment-15049 that was myhope for passengers from some reason.

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By: ryan http://Farbs.org/todo/comment-page-1#comment-15048 Mon, 07 Jun 2010 10:01:06 +0000 http://www.farbs.org/?p=360#comment-15048 we need some EVA to sabotage enemy ships that are docked in a high security neutral zone.

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By: Vaconcovat http://Farbs.org/todo/comment-page-1#comment-15042 Mon, 07 Jun 2010 06:13:03 +0000 http://www.farbs.org/?p=360#comment-15042 Oh, I will personally give you a hi-five if you finish this game by your deadline.

Also, passengers? I understand station functionality, but passengers? What, we will have people hijacking our ship? O_o

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By: Farbs http://Farbs.org/todo/comment-page-1#comment-15036 Mon, 07 Jun 2010 02:43:28 +0000 http://www.farbs.org/?p=360#comment-15036 PAX10 submission deadline is June 15th. I’d forgotten about it.
I’ll go back and revise my work afterwards.

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By: Yves http://Farbs.org/todo/comment-page-1#comment-15034 Mon, 07 Jun 2010 02:33:34 +0000 http://www.farbs.org/?p=360#comment-15034 Why is it that you’re rushing it?

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