Would be nice to see some of the improvements and new components backported to Captain Successor/Impostor for the Steam release though.
]]>Are people still buying supporter accounts?
]]>Aaaaanyhow, I think I can see the end of the tunnel on Captain Forever Trilogy so hopefully I’ll get some momentum on that again soon. Then I’ll probably (sadly) have to stop accepting purchases through the supporter program, because if I were to, for instance, sell Trilogy via Steam and distribute keys to supporters, then I open myself up to losing a ton of cash on credit card laundering. It’s happened to a few devs already, and it works like this:
1) Buy stolen credit card data
2) Buy game through developer’s storefront
3) Get Steam key
4) Sell Steam key via G2A or similar
5) Repeat thousands of times
At some point the thousands of owners of stolen credit cards start to (quite reasonably) reverse the charges, costing the dev not only the original sale price but also chargeback fees. Oh and then potential real customers just buy the game on G2A for a lower price anyway, oblivious to the fact that they’ve just helped someone commit fraud.
Hooray!
]]>I’m just itching for a new weekly build. Or a dev diary video with your sexy accent.
]]>Does anyone know if there’s a trick to using uni boosters to counter asymmetrical thrust? Whenever I use them I end up throwing them away really early when I find other thrusters because I just don’t seem to be able to mix em that well. Maybe I’m just not using them correctly.
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