Woo! A new build! Here’s what’s going on: The long promised 0.6 build is still, uh, building. However, the game is stable enough for me to share and I figured you might like to see it. I don’t want this…
Woo! A new build! Here’s what’s going on: The long promised 0.6 build is still, uh, building. However, the game is stable enough for me to share and I figured you might like to see it. I don’t want this…
sliders = []; sliderSets = []; sliderHeld = null; hue = 0.16; function makeSlider( x, y, scaleX, scaleY, lowValue, highValue, valueScale, markerPeriod, value ) { var slider = {}; slider.value = value; slider.x = x; slider.y = y; slider.scaleX =…
Hey look, another game sketch! This is the first pass at a memory style game, which I can win about 1 time in 3 if I really pay attention. I might polish it up, add stems and animation and blahdeblah,…
###Setup### // create common funcs function drawBeaver( x, y, facing, step, depth ) { var stepSin = Math.sin( step * Math.PI ); // beaver tail drawRoundedRect( 0.15, 0.2, 0.2, 1, x – facing * 10, y, 10, 25, 5, 5…
Hello! Have you ever looked at a webcomic and thought wow, this person is really talented? Have you ever then hit the First Comic button and seen where they started out, and how long ago? Have you been amazed at…