As promised last post, I’ve been building a replacement menu system for Captain Jameson. I’m not finished yet, but I think it already communicates its use and evokes both the NASA MEDS systems and the mainframe and BBS interfaces of…
As promised last post, I’ve been building a replacement menu system for Captain Jameson. I’m not finished yet, but I think it already communicates its use and evokes both the NASA MEDS systems and the mainframe and BBS interfaces of…
Image source Okay, I went overboard with the title. Let’s move on. When you’re making a game (or, I imagine, embarking on any creative endeavor), you find yourself navigating possibility space. Your game could feature dolphins or sharks. It could…
No, don’t worry, I haven’t scrapped Captain Jameson. I have rewritten the beginning of the game. Since Jameson adds some new and seemingly tricky features I’m worried that players will be lost, not knowing what’s happening or what they’re supposed…
Scrap Yards didn’t change much when we left Earth. The chainlink and corrugated iron fences became girders, and business went on as usual. You can usually spot a pitbull terrier barking soundlessly at you from behind a habitation deck porthole.…
Factories are most easily recognized by their enormous manufacturing plant modules. These tend to be three times the width, height, and depth of the station’s standard module size. Other distinguishing features are the dry storage containers, and the cargo bay…